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This is going to be fun! I can work without having to watch my back...and you can get on with your kidnapping- and tying- and gagging...hehe...
—DIDNapper


Carol is a character from DIDnapper.

She is Suki's first female companion after the latter rescued her in the dungeons of Castle Velis.

Carol is a spirited girl and has a secret passion for being tied up.

History[]

She lived with her abusive foster father on the desert town of Madinah until she decided to escape, She eventually ended up in Castle Velis where she began stealing valuables to sell. However, during a raid, a maid - who instantly recognized her as the thief who stole Cherisa's necklace a few days ago - caught her snooping around the library. The maid then took the bound and gagged Carol to the guards. Suki, who timely arrived at the castle in her second mission, found them and managed to save Carol from the maid and the guards.

Grateful, Carol decided to join Suki to repay her debt.

Role in Rakenzarn Tales[]

Carol will make her return in the official Version 4 as an Assist party member.

Skills[]

This character is not yet released in the current build. Said character's gameplay is still under work in progress and subjected to change in the future.


Level Skill Damage Type Target Cost Cooldown Effect
N/A Subdue 180% Energy 1 Foe 10 RP 2 turns 100% deals Bind
N/A Poison Edge 200% Dark 1 Foe 20 RP 4 turns 100% deals Poison.
N/A Claw Attack 200% Earth All Foes 25 RP 4 turns 60% chance of attacking first.

Carol gains a significant boost from the prototype version 4. She is one of the few Assist characters who has two elements, Energy and Dark. As such, she boosts a party member's Energy and Dark resistance.

Her Special Trait, Kinky Kidnapper, raises Poison and Bleed resistance by 50%, Bind resistance by 75% and Evasion by 10%.

Story[]

Suki and Carol make their return in the prototype version 4. Unlike Version 2, they make their debut much earlier.

After clearing Chapter 1 and unlocking the sidequests, the "Marauder Clear-up" quest is available. Said quest is a revamped 'Stolen Money' from Version 2. Here, she and Carol are hired by an anonymous client to kidnap a certain target. This turns out to be more complicated than they thought. Their job also puts them at odds with an adventurer named Mitsu Farria, who distrusts them due to their past history with an infamous kidnapping guild.

Much like Version 2's sidequest, players have to decide whether or not trust Suki or Mitsu. Siding one of them will cause the other one to fight to defend themselves. There is a hidden third choice, where the protagonist can get both sides to join and fight the real enemy.

Skills[]


Level Skill Effect
N/A Subdue Deals weak Neutral damage. 100% deals Bind
N/A Poison Edge Deals medium Slash damage. 100% deals Poison.
N/A Claw Attack Deals weak Slash damage. It functions similar to Suki's Swift Strike and Blitz Strike but has a much higher chance to attack first.

Carol makes a return to Version 4 with some new adjustments. As an Energy element, she raises a playable character's Energy resistance. Her attacks are very versatile, from tying up enemies to dealing Poison ailment.

Her Special Trait, Kinky Kidnapper, raises Poison and Bleed resistance by 50%, Bind resistance by 75% and Evasion by 10%.

Affinity Events[]

TBA

Story[]

Carol

Character Type:

Support

Class:

N/A

Affiliation:

Chaotic Neutral

Appearance:

Chapter 3: The Poisoned Waters (cameo), Chapter 4: Uprising

Original Appearance:

DIDnapper

Surprisingly, Carol and Suki appear in Rakenzarn Tales.

Her official appearance is in Chapter 3, where Suki and she are at the BlueLake Town. They can be seen among the panicked townsfolk when the bandits - known as the Boron Bandits - are attacking the town. It's possible that they're there searching and kidnapping someone.

Carol's next appearance is in Chapter 4, where they appear in one of the guild quests. Carol and Suki are at the sewer front in Densel Town. There, they meet Kyuu and the brigade who are hired by an owner of a trading company to stop someone who's been stealing the company's money. Suki tricks them claiming they're sent to capture the thief, who's actually in league with the Black Scar Gang, a very vicious group. She claims that the very same thief is also stealing finances from other companies as well. The thief is hiding at the deepest part of the sewer.

Seeing that they're after the same person, they decide to work together and capture the thief.

Along the way, Carol slowly becomes impressed with the brigade's skills and suggests that they should hang out at her guild sometimes.

However, the Black Scar Gang ambushes them when they reach the deepest part. Kyuu is able to see the thief and uncovers the latter's true identity.

To make things worse, one of the Black Scar Gang named Zander has taken Carol captive. Zander then begins to attack Kyuu, mocking and taunting the latter into attacking while using Carol as his shield. Fortunately, Suki rescues Carol allowing Kyuu and the party to defeat Zander at ease.

The thief then escapes once the Black Scar Gang is defeated.

Just when Suki and Carol are about to give chase, Kyuu blocks the way. He then tells the pair that he has suspicions over them so he had secretly sent one of his companions to do a little investigation, only to discover that none of the other companies suffer the same fate as their client.

By choosing to stop Suki and Carol, it increases Kyuu's Lawful Alignment. As a result, the pair attacks Kyuu and the brigade much to the pair's dismay. Fortunately, she and Suki manage to escape by dropping a smoke bomb. By Choosing to aid Suki and Carol, it increases Kyuu's Chaotic Alignment. As a result, Kyuu befriends the pair, though his friends start to question his methods. If the players return to the area where they fought Zander and if they aided Suki & Carol, they can find Carol again in the area. Carol thanks Kyuu again for rescuing her from Zander. She then gives Kyuu a weapon called Sinclair (twin blades type); it's quite rare and powerful. Kyuu is rather reluctant to take it though Carol insists it. She then makes her exit by dropping a smoke bomb. When the smoke clears, she's no longer there.

Carol makes a return in the quest, Behind the Facade, having a bigger role when Suki has gone missing during a mission at a mansion housed by the Countess, Rivka. Fearing for her safety, she's forced to rely on Kyuu and the brigade for help. Depending on the player's previous choices, Carol can express her strong trust on the brigade or downright telling them that they owe her and Suki for their fiasco.

They uncover the countess' true motivation and her operation within her place, revealing her to be a Coalition fanatic. Fortunately, they save Suki from the mind control spell along with other captives. After apprehending the countess, both parties depart on good terms.

If the players had been a great help to them, Suki and Carol can join the brigade as Supporters.

Skill[]

Carol's support skills allow the party's speed and agility to increase dramatically. Like Suki, Carol can bind a female enemy leaving them vulnerable for an attack. Her other skill can inflict poison damage to all enemies.

Role in Rakenzarn Frontier Story[]

Carol also appears in the second Rakenzarn game, Rakenzarn Frontier Story, this time with the rest of her friends in the sidequest Captured Holders.

They hail from an alternate universe of DIDnapper but captured by a mysterious attacker and brought to the Boundless Province for an unknown reason. Naegi and the party are sent to rescue Suki and her friends. Along the way, they stumble across another counterpart of Suki and Carol.

Carol briefly becomes a guest party member in one segment, alongside Naegi and Suki. Carol is tied up by an enchanted rope, which makes her unable to fight. The goal of this particular segment is to escape the area. If Carol gets knocked out in battle, players will fail the mission as she and Suki get taken by the bad guys while Naegi gets knocked out during the ensuing chaos, causing the players to restart from a checkpoint.

Alternate DIDnapper universe[]

According to Realmwalker named Arlette, Suki, Carol, and their friends hail from an alternate DIDnapper universe that has a few similarities to the Prime DIDnapper. The point of time where the party is captured by the mysterious attacker is where they're going to the Dark Hills, where Cherisa said to reside at the moment.

However, Naegi soon discovers the major difference. The alternate universe is that Suki's party would be ultimately defeated by the supposed main villain. Naegi sees the outcome where the girls are kept as prisoners.

Naegi is unable to accept this bleak future but theorizes that their story doesn't end there. In fact, it might still keep going, leaving Suki, Carol, Athena, and Evelyn's future ambiguous.

Skills[]

A bounded Carol briefly appears as a guest party member in Rakenzarn Frontier Story. While she's unable to deal with damages due to the enchanted rope tied on her, she can still cast buffs for both Naegi and Suki. The Prototype version of Carol joins briefly during one possible route (by saving Carol first) with Naegi. She uses the same moves as the present Carol, but she can fight back with some Slash moves that inflict Poison. Her speed boost ability also raises Action Points for Naegi and herself.

Relationships[]

Suki[]

Carol was saved by Suki from a life in a dungeon on the latter's second official kidnapping mission inside Castle Velis, where Carol had been captured by a maid for trespassing and being suspected of having stolen a noblewoman's necklace. The relationship between the two becomes both a close-knit partnership and a noticeably promiscuous friendship. Carol in particular has a noticeable crush on Suki and would genuinely like it their relationship to become romantic.

Gallery[]

Special credits[]

Special thanks for the DIDnapper team. They're listed in the following:

Programmers[]

Contributing artists[]

Contributing musicians[]

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